The Brunswick Ball is a site-specific interactive-projection installation developed by Carlo Tolentino in collaboration with Sahaj Garg. It was produced during the Playable City Brunswick 2020 project, under the RMIT School of Design – Masters of Animation, Games and Interactivity.
The Brunswick Ball is an outdoor interactive experience that connects people with music, movement, and nature. Focused on movement and music-making through motion capture and/or environmental interaction.
It is currently exhibited in virtual form as a website with an Art Book and video essay detailing its production before and during Melbourne’s lockdown stages mid-2020.
Feel free to visit The Brunswick Ball Online Production Link and Video Essay at https://www.carlotolentino.com/brunswickball
Carlo Tolentino is a creative director, multi-media and interactive designer, who has worked across multiple creative industries across advertising, video production, art, and theatre. With over 12 years of experience, Carlo has designed and performed live visual projections in large venue music concerts, and art festivals.
Sahaj Garg is a Creative Technologist, Artist, Researcher, and problem solver experimenting with immersive and interactive media, simulations and future technologies such as AR- VR, blockchain, and AI. His recent research includes ways to track people or objects in 3D environments using a digital camera and computer vision technology in artistic-friendly game development tools.